PDF score to my marching show arrangement. Music from the Legend of Zelda video game series. Any help with the percussion parts will be greatly appreciated! The Hero of Time.pdf

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Tags: Legend of Zelda, arrange, band, compose, composition, game, gaming, marching band, score, soundtrack, More…video game, zelda

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Comment by Jonathon Hampton on February 14, 2013 at 11:22am
Comment by Cole Stephen Bermudez on January 23, 2013 at 5:50pm

That is awesome Rebecca! Thank you so much!!!

Comment by Rebecca Bellacera on January 23, 2013 at 10:03am

Looks like an awesome show! I don't really know much about writing battery percussion parts (the drumline), but I can offer some advice on the pit parts. You can use the mallets in a variety of ways: to accent or feature certain melodies or rhythms, to create a fuller background support, or to give a different color to the piece (as in transitions, dynamics). The xylophone also does well when doubling high woodwind lines so perhaps you would want to add that to the beginning 16th note motive, and the marimba and vibes to the 8th note counter-melody starting in m. 3. In measure 10, when the woodwinds are 8va, you could also give that to the glockenspiel to make it stand out. At the Ocarina of time section, I would do full chords of eighth notes in the marimba and vibes (following the chord changes) and use the other mallets to accentuate the melody. At m. 35, I can definitely hear that low brass melody on the low marimba, possibly vibes, in my head, while the xylo and glock would make the accents in the other parts cut through.

I hope this was the type of help you were looking for, and I can definitely go further along in the piece if you want. As you can see, you can be really creative with the percussion parts and take advantage of the fact that they have so many different timbres to add!

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